A Cybersecurity Data Science Demonstrator: Machine Learning in IoT Network Security
Gotsev, Lyubomir; Dimitrova, Milena; Jekov, Boyan; Kovatcheva, Eugenia; Shoikova, Elena (Bulgaria)
ABSTRACT:
          The punctilious understanding of where and how Data Science creates 
          a value-added in IoT network security lies in the applied experimental 
          session evaluating the performance of particular machine learning models 
          for attack detection. Results stand as a base demonstrating the benefits 
          of the emerging technologies integration for predicting threats issues. 
          Furthermore, implementing machine learning to intelligent security systems 
          deepens the need for a multi-disciplinary approach and data e-infrastructure 
          to manage the whole lifecycle (Software Engineering end-to-end, including 
          ML and Data DevOps). 
          Comparative performance analysis of the algorithms that have proven 
          helpful in mitigating security in IoT domains such as Support Vector 
          Machines, Random Forrest, Naïve Bayes, Logistic Regression, Decision 
          Tree is presenting. The case study is accomplished by conducting experiments 
          with the public available IoT-23 dataset containing labeled information 
          of malicious and benign IoT network traffic. The benign scenarios were 
          obtained from original hardware and not simulated. That allowed to be 
          analyzed real network behavior. As a result, models produce accurate 
          outputs usable to predict and detect vulnerabilities in IoT-based systems. 
          Besides, the lab could be multiplicate for creating business and industrial 
          demonstrators to present the advantages of developing intrusion detection 
          tools featuring machine learning algorithms. 
      
A Hawaiian Fishpond as an Educational Interdisciplinary Nexus
Widiasih, Esther; Garrido, Xavier; Johnson, Tanner; Kupihea, Kehaulani (United States)
ABSTRACT:
          Loko iʻa, or traditional Hawaiian fishponds, backed by thousands 
          of years of wisdom and knowledge of the kupuna (ancestors), were ecological 
          treasures that thrived because of their harmonious connection with the 
          surrounding land and water. Rather than imposing on the land, kupuna 
          seek to understand the relationship between tidal flows from the ocean, 
          the nutrients from the watershed, and the fish in the pond. As a result 
          of this understanding, kupuna strategically choose locations for loko 
          ʻia that amplify the abundance of the surrounding area. The end 
          product is an expanse of the sustainable food production system from 
          mauka (mountain) to makai (ocean). Sadly, most ancient fishponds have 
          been destroyed or overrun by development. Various efforts are underway 
          to restore the few that survive by integrating traditional knowledge 
          and current technology. 
          An example of this effort is done in a fishpond on Mokauea Island, off 
          the south shore of Oʻahu. Once a small holding pen for young fish 
          (kiʻo pua), the fishpond was enlarged in the early 1980s to the 
          size of a football field. Recently, temperature, dissolved oxygen, water 
          level, and flow rate sensors were deployed to understand basic physical 
          characteristics of the pond. Mathematical models were adapted to analyze 
          the observed data, and used to understand climate change effects. 
          While the modeling and the computational aspects of this work is interesting, 
          the emphasis of the work is on developing interdisciplinary projects 
          and classroom materials drawn from real world applications. As an ecologically 
          integrated food system, a fishpond is an excellent nexus for interdisciplinary 
          projects. For example, the mathematical model for dissolved oxygen level 
          necessitates the understanding, among others, the wind regime of the 
          area, sediment oxygen demand, and surface and water oxygen saturation 
          levels. At the heart of this work is preparing future generations by 
          making a connection between ancient knowledge with current technology, 
          data analysis, mathematical modeling. In this vein, an equitable relationship 
          with the indigenous knowledge keeper and the land stakeholders is the 
          key to the success of the project. 
      
Agile Software Development and War Strategies
Tudose, Cǎtǎlin (Romania)
ABSTRACT:
          The history of humankind offers lots of remarkable ideas and innovations 
          in strategy and tactics. There was no area where people showed more 
          inventiveness than defending themselves or attacking and conquering 
          others. The article evidences similarities between software development 
          methods and attacking and war methodologies, making extended references 
          to the Agile methodology and to one of the most renowned military treaties: 
          Sun Tzu’s The Art of War. 
      
An Assessment of Knowledge Areas for Advanced Diploma in Engineering Using Fuzzy Analytic Hierarchy Process (FAHP)
Ilunga, Masengo (South Africa)
ABSTRACT:
          This study uses Fuzzy Analytic Hierarchy Process (FAHP) technique to 
          assess consistency among knowledge areas of the advanced diploma in 
          Engineering (AdvDipEng) programme/course. This course is taught in South 
          African universities of technology and comprehensive universities. For 
          the purpose of formulating and implementing FAHP, knowledge areas are 
          the main criteria that an engineering programme should fulfil. Experts 
          and decision-makers’ opinions have a level of subjectivity, imprecision, 
          even some uncertainty, ambiguity, hence fuzziness. Fuzzy pairwise comparisons 
          are established qualitatively among criteria using triangular fuzzy 
          numbers (TFN1) from (1,1,1) to (9,9,9) whereas the computation of criteria 
          weights is carried out quantitatively through FAHP. TFNs linked to a 
          fuzzy distance of 1 from the crisp values are used in this study within 
          the scale 1 to 9 and the corresponding FAHP is noted as FAHP1. Then 
          the credit weight of each knowledge area is computed consistently through 
          the same technique. Generally, the existing knowledge area credit weights 
          of the AdvDipEng were validated through FAHP1, although small differences 
          were observed in credit values. 
      
Analytic Hierarchy Process (AHP) for Evaluating Knowledge Areas of Advanced Diploma in Engineering Taught in South African Universities
Ilunga, Masengo (South Africa)
ABSTRACT:
          Analytic Hierarchy Process (AHP) technique is explored for measuring 
          consistency among knowledge areas of the advanced diploma in Engineering 
          (AdvDipEng) programme in South African universities of technology and 
          comprehensive universities. The technique subsequently enables to carry 
          out the credit weight of each knowledge area and compare it with its 
          existing weights in the programme, as set by the Engineering Council 
          of South Africa. In the AHP formulation, knowledge areas were approached 
          as main criteria inherent to any engineering programme. Pairwise comparisons 
          among knowledge areas were carried out consistently through AHP, which 
          displays both qualitative and quantitative characteristics. The results 
          revealed an acceptable level of consistency in the credit allocation 
          among knowledge areas of AdvDiplEng. Overall, AHP validated the existing 
          ranking order of knowledge area credits, however showed minor discrepancies 
          in credit values from ECSA credit weights. 
      
Assessing Knowledge Areas Consistency and Optimism Level for Advanced Diploma in Engineering Using Fuzzy Analytic Hierarchy Process (FAHP)
Ilunga, Masengo (South Africa)
ABSTRACT:
          Consistency check and optimism level are conducted among knowledge areas 
          of the advanced diploma in Engineering (AdvDipEng) qualification. The 
          Fuzzy Analytic Hierarchy Process (FAHP) model is used for the purpose 
          of the study. This course is part of engineering technology taught in 
          South African universities. Knowledge areas are used as main criteria 
          in the evaluation process, through FAHP. The establishment of pairwise 
          comparisons between criteria uses mainly qualitative fuzzy triangular 
          numbers (TFN) which are derived from the crisp numbers of the likert 
          scale 1 to 9 and are named in this study as TFN2. For convenience, these 
          triangular numbers are associated with FAHP2 or FAHP type 2. The TFN2 
          elements are considered for a fuzzy distance of 2 on the boundaries 
          and odd values, and a distance of 1 on the intermediate values from 
          crisp values. The subjectivity, uncertainty/vagueness characteristics 
          of pairwise comparisons in FAHP2 are coupled with the degree of optimism 
          from the decision-makers involved in the credit allocation for the different 
          knowledge areas. The weights are determined quantitatively from the 
          judgment matrix of fuzzy pairwise comparisons when consistency is satisfied. 
          The weight calculation takes into consideration of some optimism level. 
          The weight distribution among the knowledge areas from FAHP2 is compared 
          with those from the existing weights. 
      
Creation of a Computational Model from the Perspective of the Functional-Structural Theory of Talcott Parsons – Case Study: The Emergence of the Mexican Bolero
Fernández de Velazco, Fuensanta; Carpinteyro-Lara, Eduardo; Rodríguez-Luna, Saúl (Mexico)
ABSTRACT:
          In this article, we present, as an example of a case study, the emergence 
          of the Mexican bolero. In 1959 Parsons elaborated a systemic model of 
          perception of the musical act, in which the creative act of the musician 
          develops between the demands of his role as composer and performer and 
          the conditions imposed by society. This relationship also involves the 
          interpretation of the inherited musical culture and is related to the 
          composing skills of the author, the instrumental technique of the performer, 
          and musical intelligence. Thus, from a sociological point of view, the 
          identity of the Mexican bolero is understood as a product of an era, 
          in which both the composition and the musical performance are adapted 
          to their cultural environment and are part of society and its structure. 
          
          Based on Parsons' proposal for a systemic analysis of the musical act, 
          we create a conceptual model and develop it into a computational model, 
          in which we intend to measure the different variables of the musical 
          act system in different contexts and temporal spaces. 
          In the model are represented, through four modules, the four Systems: 
          Personal, Behavioral, Social and Cultural of the Systemic 
          Model of the Musical Act of Parsons. The interrelationships 
          between the systems are also represented, which Parsons mentioned as 
          internalization, learning, and socialization processes. 
      
Discovering Patterns Across Disciplines: Cybernetics, Existentialism and Contemporary Art
Dixon, Steve (Singapore)
ABSTRACT:
          Gregory Bateson observed that cybernetics is not essentially about “exchanging 
          information across lines of discipline, but in discovering patterns 
          common to many disciplines”. This paper adopts his line of thought to 
          join the dots between cybernetics and the philosophy of Existentialism, 
          and then interconnect both with contemporary art. It demonstrates that 
          while terminologies may differ, many of the three fields’ primary concerns 
          closely cohere. The world’s most ground-breaking artists are found to 
          apply and fuse cybernetic paradigms and Existentialist themes, from 
          Robert Rauschenberg and Marina Abramović to Damien Hirst, Stelarc 
          and Anish Kapoor. 
          The research offers the first detailed comparison between cybernetics 
          and Existentialism, and reveals surprising commonalities. Feedback loops, 
          circular causality and negative entropy are not only central tenets 
          of cybernetics, but also of Existentialism. Autonomy, autopoiesis and 
          interactivity equally unite both fields, and each is visionary and forward 
          looking in seeking radical change and transformations. Both explored 
          artistic endeavours, with Existentialists Jean-Paul Sartre and Albert 
          Camus equally renowned for their powerful novels and plays as their 
          philosophical works, while cybernetic art became a major phenomenon 
          in the 1960s following the landmark exhibition Cybernetic Serendipity: 
          the Computer in the Arts (1968), and influenced artistic practices 
          thereafter. 
      
Education and Technology
Marzullo, Rossella (Italy)
ABSTRACT:
          The aim of this paper is to explore what we know about the difficulties 
          of comprehension of digital texts in comparison with traditional texts 
          with a particular focus on new readers. The question we want to investigate 
          is whether the reading of an electronic text is more (or less) difficult 
          than that of a paper text. In the first part of the paper, the object 
          of the study is presented; in the second part research studies in the 
          field are examined through an analysis of the evidence-based literature; 
          in the third and final part, we try to draw some conclusions from data. 
          
          Do we read more or read less in the time of digital media? Does reading 
          on the screen change the way we understand meanings? And does the way 
          we write change? These are some of the questions that parents and teachers 
          ask themselves to understand what are the correct spaces and times to 
          leave for devices at home, at school, in free time. 
      
Educational Technologies for Hybrid Learning Contexts: A Grid of 12 Technological Communication Tools
Manciaracina, Andrea Giuseppe (Italy)
ABSTRACT:
          The mission of university goes beyond contributing to society with the 
          results of its research and innovation. Its scope is prompting and supporting 
          young people to gain new knowledge while encouraging them to consider/include 
          forms of social engagement. Then, it is crucial for teachers to engage 
          students in the learning process. Students use technology to communicate; 
          thus, they are more likely and comfortable to participate in a technology-driven 
          environment. This purpose could be pursued through the correct choice 
          of educational technologies within the learning environments. Communication 
          technologies have the potential to engage learners while also providing 
          motivation and support for both teaching and learning. The paper focuses 
          on the definition of educational technologies and on the description 
          of a grid of 12 technologies that were chosen based on the research 
          activities undertaken in a doctoral research at the Politecnico di Milano. 
          Subsequently, the technologies are classified through different mappings 
          and methodologies to produce a description and showing advantages, disadvantages, 
          and contexts of use. Finally, it analyses the technologies from the 
          point of view of 2 learning contexts, on-site and online, to help create 
          new hybrid learning processes. 
      
Emergency Criminal Legislation in the Times of covid19: The Case of Albania
Leka, Adrian (Albania)
ABSTRACT:
          As part of its response to Covid19, the Government of Albania enacted 
          emergency legislation in various areas, including amendments to the 
          criminal law to criminalize behavior not consistent with the anti-Covid19 
          measures and the rules of quarantine. This article discusses the amendments 
          and concludes that they [the amendment] disrupt the balance between 
          liberty and necessity and are far from compliant with the Constitution 
          of Albania and the ECHR, both substantially and because of the procedure 
          conducted for their enactment. 
      
Emotion Detection by Speech and Voice Tone
Wu, Yung-Gi; Jin, Zi-En; Lin, Chia-Liang (Taiwan)
ABSTRACT:
          Among all kinds of mental illnesses, emotional psychosis is very common, 
          and the main manifested symptoms are the three highs: unrestrained thinking, 
          increased behavior, high emotions, and even hurt people; or the three 
          lows: low mood, slow thinking, hopeless, and even passive suicide. The 
          former manifests as mania, while the latter manifests as depression. 
          This research aims to develop a negative emotion detection system to 
          help people to know if there is negative emotion in his mind. If detected, 
          system will provide further counselling or medical agencies information 
          to help him. Speech is the main medium of communication between people. 
          It contains a lot of rich emotional information. You can read other's 
          joy, anger, sorrow, and happy through the conversation. We analyze the 
          speech content and tone change in dialog to detect if he or she has 
          negative emotions. The negative emotions detected includes melancholy, 
          anxiety, sadness, fear and anger. This paper uses the clinical experience 
          from the psychologist consultation to form the criteria to detect the 
          emotion states. Meanwhile, system can record the long-term information 
          to observe the changes of the user's emotions. Once the system finds 
          serious condition, system can provide information to seek medical assistance 
          immediately. 
      
Features of the Case Method Application in the Study of Disciplines Related to Information Technologies and IT Project Management
Kopishynska, Olena; Utkin, Yurii; Galych, Oleksandr; Makhmudov, Hanlar; Svitlychna, Alla; Lyashenko, Viktor (Ukraine)
ABSTRACT:
          The paper shows the features of the application of the case method in 
          the study of the discipline of IT project management for students majoring 
          in the field of Information Technology. This work analyzes some of the 
          difficulties associated with the limited use of case studies in the 
          field of IT. An original solution to the problem of combining flexible 
          technologies for the development of the project itself on the basis 
          of a case study and methods of studying and applying special software 
          for IT project management presented by authors. The conceptual scheme 
          of the main stages of work with a case, interrelations and content from 
          an initial acquaintance, discussion in groups and acceptance of intermediate 
          decisions, to planning of operations, calendar planning of works and 
          resources was shown. However, the role of special software for visualization 
          of separate stages of project execution management in the MS Project 
          environment at all stages of the life cycle was explained. The combination 
          of individual analytical work of the students, acquisition of teem job 
          skills, the study of MS Project tools, IT project management methods 
          at different stages allows to achieve the planned learning outcomes 
          and develop interdisciplinary competencies. 
      
Free Will: A New Formulation
Sanchis, Eric (France)
ABSTRACT:
          Free will is sometimes summarised in the philosophical literature as 
          the subjective impression felt by an individual that he or she is the 
          ultimate source or cause of his or her own choices. The two most common 
          arguments for denying the existence of free will come from philosophy 
          and neuroscience. The first argument is the Consequence Argument. The 
          second asserts that our decisions are first made by the brain and only 
          then become conscious to the subject, taking away the control of the 
          decision. The purpose of these two arguments is to demonstrate that 
          an individual cannot be the source or primary cause of his or her choices. 
          It is shown in this work that the concepts of primary cause and primary 
          source are not adequate to state a solid characterisation of free will. 
          A new formulation of this property is proposed in which it is seen as 
          a three-stage decision-making process implemented by an individual to 
          escape his or her own real or supposed alienation. This decision-making 
          process is represented in the form of a computer model called the PSU 
          (Predictability - Suspension - Unpredictability) model. The compatibility 
          of this new formulation of free will with the feeling it provides and 
          the analysis of various situations are then discussed. 
      
Gamification Integration and Student Motivation: Issues and Concerns
Pournaghshband, Hassan; O'Dowd, Sean (United States)
ABSTRACT:
          Among major challenges that today’s educator faces is how to motivate 
          and engage their students. Problems of different nature regarding students’ 
          motivation have been extensively studied by researchers providing guidelines 
          for best practice in motivating and engaging learners in an academic 
          environment. In this paper, we examine gamification motivation issues 
          and discuss how it can be effectively integrated into the classroom 
          environment. We will show how different types of gamification can be 
          applied in a classroom environment to better motivate and engage students 
          in learning material. The main idea behind the gamification approach 
          is that it will allow students to become highly engaged in the topic, 
          leading to better retention and recall of the material through game-like 
          methodology. The promise of gamification is within the common game elements 
          which facilitate the capturing of the learner’s imagination as they 
          find the learning experience to be pleasurable throughout their coursework. 
          While we trust that gamification works for both, graduate and undergraduate 
          courses, but the nature of this motivation approach makes it a good 
          choice to be tailored for undergraduate students. 
      
"Historical Path in Mathematical Games": A Didactic Laboratory Activity Dedicated to Upper Secondary School Students
Tortoriello, Francesco Saverio; Veronesi, Ilaria (Italy)
ABSTRACT:
          In this work we intend to share an educational path on mathematical 
          games developed in the last classes of the high schools that participate 
          to the research-project Mathematical High School Project, a project 
          elaborated by the research group in mathematics education of the Department 
          of Mathematics of the University of Salerno (Italy) and dedicated to 
          scientific high school students. 
          In this paper we briefly describe the activity entitled “Historical 
          path in mathematical games” that is a didactic laboratory activity dedicated 
          to students of the last year of scientific high schools. The researchers 
          collaborated with the teachers of the schools and carried out an interdisciplinary 
          path on puzzles and logic games invented or reworked by important mathematicians 
          of the last two centuries. Through these themes that were scientific, 
          historical, artistic, musical, literary ones, connections have been 
          created thank to the presentation of texts, images, paintings, drawings, 
          musical and literary pieces. 
      
Human Intelligence (HI –Nous) and Artificial Intelligence (AI) In ESP/EAP Teaching and Editing of Inter-Disciplinary Research for International Communication – Case Studies and Methods
Nikolarea, Ekaterini (Greece)
ABSTRACT:
          In this study the author will present how Human Intelligence (HI – nous), 
          in co-operation with Artificial Intelligence (AI) – Internet can communicate 
          his/her knowledge and interdisciplinary research to an international 
          context (i.e., Erasmus exchange programs and/or international conferences). 
          Having over a twenty-year experience of teaching ESP/EAP at a non-English 
          University and over a twenty-five-year experience of editing research 
          papers in English, the writer will present how a nous/student/researcher/academic 
          can use to his/her advantage IT tools, such as electronic dictionaries, 
          forums and corpora. Finally, the author of this study will propose: 
          (a) a couple of methods, which can be applied through AI (i.e., Google 
          or any other search machines) so that the non-English nous/student/researcher/academic 
          will be certain that s/he communicates “correctly” and “appropriately” 
          his/her research in an international context whose primary language 
          of communication is English; and (b) a specific bilingual (or multilingual) 
          knowledge management tool (i.e. an electronic TDB: Terminological Data 
          Bank). 
      
Information Security in Pandemic Times – A Discussion Paper
Scholl, Margit; Schuktomow, Regina; Gube, Stefanie (Germany)
ABSTRACT:
          How important is Information Security in pandemic times? With 
          digital processes playing an increasing role in all areas of life, the 
          growing phenomenon of cybercrime includes a broad spectrum of attack 
          possibilities. The attackers have no regard for the pan-demic—on the 
          contrary, they have taken advantage of the situation and increased their 
          attacks. Information security is a constant concern and cannot be trained 
          using just one method on just one occasion. It must be assumed that 
          the necessary security culture in a company, in an institution, and 
          in an organization such as a hospital can only be achieved with the 
          help of continuous discursive security processes and ongoing, practical 
          awareness-raising measures employing an interactive mix of methods. 
          Here, blame must be avoided and mindfulness promoted. Major challenges 
          need to be overcome, especially in times of pandemic, which introduces 
          considerable stress into all work situations. Information security and 
          the pandemic situation must be understood in terms of their interaction 
          in order to continuously improve the security culture. 
      
Information Systems and Technologies in Agronomy and Business: Employers' Requirements-Oriented Study in Agricultural Universities
Kopishynska, Olena; Utkin, Yurii; Lyashenko, Viktor; Barabolia, Olha; Kalashnik, Olena; Mororz, Svitlana; Kartashova, Olga (Ukraine)
ABSTRACT:
          This paper describes innovative approaches to the development of an 
          academic course in information technologies in agronomy. The results 
          of an effective combination of teaching methods through solving crosscutting 
          situational tasks created by a group of teachers. The authors demonstrate 
          efficiency of introduction of modern information systems into the educational 
          process due to the use of discipline software provided by stakeholders 
          with the examples of interactive tasks in the environment of the IS 
          for real-time production process management. Program results are corresponds 
          to standards of higher education in Ukraine, to the European framework 
          of e-competences and were discussed with employers, which are the heads 
          of agricultural enterprises, representatives of agribusiness and IT 
          companies. 
          The article shows examples of motivational measures during training 
          and summarizes the results of cooperation between universities and business. 
          The relevance of the work is considering in the context of Agriculture 
          4.0’s current trends and studying the needs of employers and software 
          developers. 
      
Interdisciplinarity as a Key Competence on Industry 4.0 Labor Market
Poszytek, Paweł (Poland)
ABSTRACT:
          This abstract discusses interdisciplinarity competence, understood as 
          an effective use of knowledge, skills and practices from two, or more 
          subject areas. Interdisciplinarity is presented here in the context 
          of the main features of the industry 4.0 and related competences. The 
          discussions on the concept of competences 4.0 in the context of 4th 
          industrial revolution, or industry 4.0, have been being growing recently 
          and extensive analyses and researches have been being carried out by 
          experts within various scientific disciplines such as management, economy, 
          psychology, education, human resource, informatics and systemics. Due 
          to the relevance of industry 4.0 concept in relation to current socio-economic 
          challenges worldwide, the growing interest on the part of researchers 
          and the proliferation of the above-mentioned terms in literature has 
          formed a complicated network of patterns and relations constituting 
          a scientific landscape of the discussions in questions. Accordingly, 
          the aim of this article is to explain the contextual terminology of 
          these discussions, namely: industry 4.0 and competences 4.0 and discuss 
          the nature of interdisciplinarity as one of the key factors defining 
          future skills in the context of the new labor market needs. 
Interdisciplinary Background Helps Communication in Pandemic: Learning Multidisciplinary Field of Biomedical Engineering (Invited Paper)
Hashimoto, Shigehiro (Japan)
ABSTRACT:
	The global community has accelerated the spread of the virus. Medicine alone cannot solve the pandemic. Understanding information from specialists is not easy. Information is overflowing due to the progress of networks. Individuals are required to have the ability to sort huge information. How do you use information for your personal behavior? Following social campaign can lead to inconsistencies in individual behavior. The field of biomedical engineering is not limited to the fusion of medicine and engineering, but is a complex field including various fields: biology, informatics, etc. In the courses, students have the opportunity to learn pandemic-related techniques: air purification techniques (clean room), sterilization techniques (cell culture). Multi-disciplinary fields supply education to understand complex issues. They improve communication skills of students on global problems.
	
      
Interdisciplinarity in the Construction of a Videogame as an Intervention Tool in School Conflict
Esparza, Norma; Restrepo, Dayana; Guerrero, María C.; Hoyos, Olga (Colombia)
ABSTRACT:
          The objective of this work was the creation of a video game as a tool 
          for prevention and intervention against school conflicts for children 
          fromages 9 to 12.A team of professionals in psychology, education, computer 
          science, art, and music achieved the construction of an innovative product, 
          which, through the use of multimedia, presents an adventure story that 
          confronts players with ethical dilemmas. As the user advances in the 
          game, their actions delimit a gamer profile, associated with specific 
          characteristics of each stage of human moral/social and cognitive development. 
          
          Historically, games have a fundamental role in the development of children, 
          involved in the structuring of thought and language, and in the transmission 
          of social norms and values in all cultures [1]. In post-industrial societies, 
          computer technologies have granted the creation of games on virtual 
          platforms, which have resulted in a highly motivating context for children 
          and adolescents to consolidate academic knowledge, skills and attitudes 
          [2]. 
          Despite extended studies on the uses and benefits of video games in 
          learning, the process of building an educational video game is not sufficiently 
          represented in the scientific literature. The contribution of computer 
          science in technological programming, art in the design of interfaces, 
          music for the setting of the narrative, as well as the social sciences 
          to propose learning objectives and challenges according to the psychosocial 
          development of the younger players are all fundamental aspects of a 
          successful video game design. In the present work, computer science 
          covered the programming determinant for the compatibility of the game 
          with different devices (cellphone, computer, tablet), as well as the 
          technical appreciations to be taken into account within the graphic 
          style, in coherence with the type of platform (2D), and the Unity 3D 
          engine editor. The artistic design (color palette, language of shapes) 
          imprinted the visual style of the game, the identity of the characters, 
          the reward props, typography, and other various aspects of illustrations. 
          The composition of eight musical pieces allowed to connect the visual 
          environment of the game with the moods and the psychological state of 
          mind of the characters, and of those situations in which they were involved, 
          expressing tension and danger, or joy and triumph. Psychology and education 
          were central in the proposal of situations that favored empathetic reasoning, 
          perspective-taking, prosocial behavior, development of deductive and 
          inferential logical reasoning, problem-solving strategies, and self-regulation 
          of behavior [3]. 
          The result of this collaborative work was a platform video game, rated 
          E10+, for educational, preventive, and diagnostic purposes. The story 
          takes place in a fairy world where the characters (witch, dragon, hunter, 
          gnomes, and vampires) are immersed in a problem that denotes difficulty 
          in their interpersonal relations. The player assumes the role of an 
          Elf who, as he/she explores the forest, becomes involved in the conflicts 
          of the other inhabitants. Throughout the decisions made by the player, 
          the system characterizes the cognitive-ethical profile of the player. 
          This characterization is made based on player decisions regarding the 
          way they use weapons, how they relate to the characters and game rules, 
          and whether they reach the goals of the game. 
          The developed game offers a tool for school counselors and teachers 
          for tailoring specific intervention plans for students and how they 
          think of and approach conflicts with other. Such work would have been 
          impossible to achieve from a single area of knowledge; the collaborative 
          production scheme allowed for the creation of a concrete product that 
          contributes to the social development of a community. 
Interdisciplinary Trends of Digital Education in the COVID-19 Paradigm: Global Event Horizon (Invited Paper)
Makhachashvili, Rusudan; Semenist, Ivan (Ukraine)
ABSTRACT:
	Transformative shifts in the knowledge economy of the XXI century, Industry 4.0 and Web 4.0 development and elaboration of networked society, emergency digitization of all social communicative spheres due to pandemic measures have imposed pressing revisions onto interdisciplinary and cross-sectorial job market demands of university level education, curriculum design and learning outcomes. The COVID-19 pandemic induced amplified digitalization measures in the higher education sphere, informed by the need to take quick comprehensive action in order to achieve the overarching result to transform educational and communicative scenarios into interdisciplinary digital, remote, and hybrid formats. 
	
	The consequent functional tasks to meet this challenge in the educational sphere worldwide are estimated as 1) to adapt the existent educational scenarios to digital, remote and hybrid formats; 2) to upgrade e-competence and digital literacy of all stakeholders of the educational process and industry; 3) to activate complex interdisciplinary skillsets, otherwise latent or underutilized in the professional interaction; 4) to introduce functional technical solutions for facilitation of formal and informal educational workflow and communication. 
	
	The findings of the comprehensive framework research project ‘TRANSITION’ disclose a wide scope of generalized theoretical and applied issues, permeating the social and educational context worldwide: global event horizon and paradigm shifts in the interdisciplinary trends of digital education in the Covid-19 timeframe and beyond; transformative changes and avenues of development of the network society and education as an interdisciplinary socio-cultural institution and industry in the digital age; global experiences, universal/generic challenges, technical advances and specific national gains in quality assurance of online and hybrid learning in the Covid-19 paradigm.
	
      
Linguistic Philosophy of Cyberspace
Makhachashvili, Rusudan; Semenist, Ivan (Ukraine)
ABSTRACT:
          In the early 21st century the human mind has progressed in the methods 
          of reality perception. The inquiry objective is the investigation of 
          the innovative philosophic aspects cyberspace through the lenses of 
          the language development processes in the sphere of new computer technologies 
          and digital communication. The study design is the disclosure of cyberspace 
          as an ontology model and as a logosphere model. The linguistic philosophy 
          approach to the study of cyberspace allows to efficiently investigate 
          the empirical manifestation of cyberspace ontology (space and time dimensions), 
          the generic categories and dimensions of cyber-epistemology, to denote 
          existential anthropocentric character of cyberspace. Philosophical foundations 
          of the study of cyberspace as an integrated macro- and micro-entity 
          are determined by the substantive features of innovative logosphere 
          as a macrostructure and by the phenomenological characteristics and 
          properties of substrate of linguistic units of innovative cyberspace 
          logosphere. 
      
Reduction of Workplace Accident Rates Using Mathematical Statistical Models
Pons Murguía, Ramón A.; Villa González Del Pino, Eulalia M. (Ecuador)
ABSTRACT:
          The objective of this research was to select the best regression model 
          that would allow identifying the variables of the Occupational Health 
          and Safety Systems, which have a greater impact on the occurrence of 
          accidents, to project programs of improvements in order to reduce accident 
          occurrence rates. 
          The research was conducted with a sample of 24 small and medium-sized 
          Ecuadorian companies. The causal factors to be investigated were Occupational 
          Health Management, Occupational Risk Prevention Management, Management 
          of Natural Hazards / Anthropic Risks and Document Management. The mathematical 
          models subjected to analysis to determine the relationship between the 
          causal factors and the number of accidents were the Poisson, Negative 
          Binomial and Logistics Regression models. STATGRAPHICS Statistical Software 
          was used to determine the model with the best goodness of fit. Statistical 
          inference was made by comparing Poisson, negative binomial and logistic 
          regression models, the latter being the one that presented the best 
          fit. The application of the designed intervention plans made it possible 
          the observation of improvements in the performance of these systems, 
          which was evidenced by a significant reduction in accident rates. 
      
Re-Envisioning a Computer Science Curriculum
Leune, Kees; Petrilli, Jr., Salvatore (United States)
ABSTRACT:
          We have engaged in a significant restructuring of our computer science 
          curriculum. This paper describes the process that we followed, and illustrates 
          the generalizable approach through a case study. We also demonstrate 
          that the revision had several positive outcomes that went beyond our 
          expectation. The case study describes a computer science computer program 
          revision that set goals to ensure long-term viability of the program, 
          content alignment with labor market expectations, reasonable alignment 
          with accreditation standards, as well as student success, diversity, 
          and retention. The study demonstrated an increased ability for students 
          to personalize their educational experience, which leads to more a clearly 
          identifiable program and to an improved value-proposition and how the 
          process resulted in the creation of a one-credit orientation seminar 
          that contributes to increased student retention and enhances diversity 
          to the major. 
      
Resilience Profiles Associated with Social Support and Engagement for Overcoming Academic Obstacles in Undergraduate Education
Restrepo Cervantes, Dayana; Marenco-Escuderos, Ailed Daniela; Rambal Rivaldo, Laura Isabel (Colombia)
ABSTRACT:
          Entering college is considered a milestone in human development given 
          that it involves life changes related to the acquisition of considerable 
          independence at an early age, incursions into new roles in the community, 
          demanding study conditions, and the reorganization of personal support 
          networks. While most individuals take advantage of the university years 
          to develop work related and social skills, a significant number of students 
          encounter greater challenges adapting to the new environment, and for 
          them the university conditions result in a source of clinical discomfort 
          highly detrimental to their mental health, reflected in poor academic 
          performance, isolation, and student desertion [1]. 
          The main objective of this work was to explore the configuration of 
          those elements that allow students to better adapt to university environments 
          and to persist even in the presence of difficulties. We focused our 
          analysis on personal and social factors as interrelated resources that 
          enable adaptation. First, we explored the resilience of university students 
          as the ability to respond to obstacles with a positive view of the environment, 
          of others and of one’s own abilities to cope with stressors. Secondly, 
          we reviewed the level of engagement that drives young people to concentrate 
          their energies on academic activities and thirdly, as the university 
          context is a context of social interaction, it was necessary to investigate 
          the role of peers, and friends as the closesupport system that facilitates 
          the overcoming of personal and academic difficulties. 
          The sample consisted of 371 first-year undergraduate students (58% female), 
          from low socioeconomic status, enrolled in public universities in the 
          Caribbean region of Colombia. The methodological approach was based 
          on a cluster analysis, in which, using the hierarchical agglomerative 
          method, groups were extracted according to their similar characteristics 
          of resilience in 12 dimensions evaluated by the SV-RES scale [2]. The 
          grouping of subjects into clusters allowed us to observe how each group 
          manifested a particular style of resilience, and subsequent analyses 
          of variance reported how each style was associated with engagement, 
          and with a particular constitution of personal support networks, assessed 
          respectively with the UWES-S scale [3] and from a square matrix of reticular 
          data on the social networks of each participant [4]. 
          The results showed four profiles of students, characterized by: a) low 
          resilience, high engagement, and strong support networks; b) resilience 
          with low engagement, and dispersed support networks; c) resilience with 
          high autonomy, intermediate levels of engagement, and weak support networks; 
          and d) resilience, high engagement, and strong social support networks. 
          The first larger group was constituted mainly by women while the last 
          three groups had a higher proportion of men with resilient styles but 
          different characteristics in engagement and social support. Our results 
          evidenced important gender differences in the distribution of resilient 
          styles. A greater proportion of women presented low levels of resilience; 
          however, a high engagement and strong peer support networks were the 
          conditions most related to overcoming problems associated to the academic 
          life. To a lesser extent, strongly defined resilience profiles were 
          common; these were observed mainly among men, who expressed greater 
          confidence than women in their internal resources to face adversities. 
          It is concluded that the results might point to cultural aspects from 
          the Caribbean region, where social networks are of great importance 
          for daily functioning, and traditional gender identities are maintained. 
          Such identities entail men perceiving themselves as strong, and women 
          perceiving themselves as less resilient and therefore resorting to social 
          support. 
      
The 4.0 Competences as Facilitators in the Realization, Management and Sustainability of Erasmus+ Projects in the Times of COVID-19 Pandemic
Poszytek, Paweł; Fila, Jadwiga; Jeżowski, Mateusz (Poland)
ABSTRACT:
          This article discusses the research on the role of 4.0 competences in 
          the implementation of projects under Erasmus+ Programme – the European 
          Union initiative for education, training youth and sport (2014-2020). 
        
      
The Block Algorithm Speed-up Computation of Aircrafts Mathematical Model and Simulation on CUDA Architecture
Kvasnica, Peter (Slovakia)
ABSTRACT:
          The general-purpose graphics processing units as inexpensive arithmetic-processing 
          units bring a relevant amount of computing power to desktop personal 
          computers. The paper discusses exploitation of graphics processing unit 
          features, computation time of a parallel method of implementation and 
          improved simulation of a continuous mathematical model of aircraft motion 
          in a flying simulator. The mathematical model design is adopted to the 
          architecture of a graphic accelerator. The use and application of a 
          modelling method and design on parallel graphics processing unit architecture 
          determine a structure of a mathematical model used in a flying simulator. 
          The efficiency is demonstrated by the results achieved in the simulation 
          on two-parameter control of a mathematical model of aircraft motion. 
          Results of a mathematical model of aircraft motion designed in this 
          way show very high-speed computing and confirm efficiency of such a 
          structure of a mathematical model for a designed simulator system. 
      
The Effect of Financial Rent on Top 1% Income Ratio in Advanced Economies: An Evidence from Panel VAR Analysis
Siddique, Md Abu Bakkar (Japan)
ABSTRACT:
          This study investigates the association between the financial rent and 
          the top income in OECD economies. It explains the response of the top 
          1% income to financial rent using an impulse response function and describes 
          its variation by decomposition analysis. Employing a panel vector autoregression 
          model, we find that the top 1% income increases in response to rent 
          shock. It implies that rent, measured as an excess profit and lower 
          competition, has a significantly positive effect on the top 1% income 
          concentration. Evidence shows that an excess profit is positively associated 
          with monopolistic competition and asset concentration in the banking 
          industry. Competition reduces the top income concentration. Our results 
          suggest that an accumulation of income by a small group is detrimental 
          to overall growth. 
      
Towards a Framework for Assessing Cybersecurity Risks in Internet of Things (IOT) Devices
Qiao, Zhilei; Julio C., Rivera (United States)
ABSTRACT:
          The term Internet of Things (IoT) refers to a broad class of devices 
          used by business entities as well as consumers to provide or consume 
          a broad array of services. All these devices share their need to connect 
          to the internet to deliver their native functionality. This connection 
          requirement exposes the devices to the cybersecurity threats found on 
          the internet. Existing literature on IoT cybersecurity solution models 
          has shown that different technologies, such as communication technologies, 
          mobile-app based authorization framework, graph-theoretic approach or 
          block-chain technologies, have been majorly proposed to solve IoT security 
          issues. However, these studies only focus on some specific IoT security 
          issues like data theft or security issues on some specific layer across 
          the whole IoT architecture. Therefore, there is a lack of systematic 
          framework to solve IoT cybersecurity issues. This paper presents a framework 
          for assessing such risks. In the qualitative analysis results, the device 
          threats seem more severe than data confidentiality and privacy issues. 
          This surprising finding highlight the significances of security taxonomy 
          because both two issues are based on different technical requirements. 
          Our study has important managerial and practical implications for users, 
          managers and policy makers. 
      
Towards Modeling Semi-Automatic Ontology Based on Natural Language Processing
Carvalho, Mateus; Hayashi, Victor; Pinna, Felipe; Marquesone, Rosangela; Néto, João; Ruggiero, Wilson (Brazil)
ABSTRACT:
          Knowledge Engineering can support intelligent systems queries in specific 
          domains. For example, customer queries in the banking sector can be 
          supported by ontologies representing particular domain knowledge. However, 
          manual construction of such ontologies may be a time-consuming process. 
          This paper presents a semi-automatic ontology development approach based 
          on natural language descriptions in Brazilian Portuguese. The method 
          integrates Natural Language Processing tools to obtain RDF triples from 
          texts and uses these triples to build ontologies with specialist support. 
          The use cases for investments, banking services (e.g., account opening), 
          and the comparison with manual process show the proposed method's capability 
          to reduce manual labor in the ontology development process. Our approach 
          further extends literature RDF triples identification with Brazilian 
          Portuguese syntactic analysis to identify more than one triple in each 
          phrase.