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International Institute of
Informatics and Systemics
2024 Summer Conferences Proceedings




Augmented Reality Mobile Application to Improve Learning in Children with Autism
Jimena Alexandra Ruiz Cerna, Paola Viviana Angeles Lliuya, Daniel Subauste
Proceedings of the 18th International Multi-Conference on Society, Cybernetics and Informatics: IMSCI 2024, pp. 15-22 (2024); https://doi.org/10.54808/IMSCI2024.01.15
The 18th International Multi-Conference on Society, Cybernetics and Informatics: IMSCI 2024
Virtual Conference
September 10-13, 2024


Proceedings of IMSCI 2024
ISSN: 2831-722X (Print)
ISBN (Volume): 978-1-950492-80-0 (Print)

Authors Information | Citation | Full Text |

Jimena Alexandra Ruiz Cerna
School of Computer and Systems Engineering, Peruvian University of Applied Science, Lima, Peru

Paola Viviana Angeles Lliuya
School of Computer and Systems Engineering, Peruvian University of Applied Science, Lima, Peru

Daniel Subauste
School of Computer and Systems Engineering, Peruvian University of Applied Science, Lima, Peru


Cite this paper as:
Ruiz Cerna, J. A., Angeles Lliuya, P. V., Subauste, D. (2024). Augmented Reality Mobile Application to Improve Learning in Children with Autism. In N. Callaos, J. Horne, B. Sánchez, M. Savoie (Eds.), Proceedings of the 18th International Multi-Conference on Society, Cybernetics and Informatics: IMSCI 2024, pp. 15-22. International Institute of Informatics and Cybernetics. https://doi.org/10.54808/IMSCI2024.01.15
DOI: 10.54808/IMSCI2024.01.15
ISBN: 978-1-950492-80-0 (Print)
ISSN: 2831-722X (Print)
Copyright: © International Institute of Informatics and Systemics 2024
Publisher: International Institute of Informatics and Cybernetics

Abstract
Children with autism are mainly affected in their abilities in the areas of behavior, socialization, language and learning. In order to improve the latter, this article presents a mobile application with augmented reality, which seeks to complement the education that these children normally receive and which may not always be optimal. To achieve this goal, Vuforia was used, Augmented Reality technology that will allow the use of 3D models on mobile devices. At the same time, a web application was developed from which the children’s progress could be monitored and whose access corresponds to the specialists previously assigned to each case. The results obtained by meeting the levels of the application and the final comments of the children’s caregivers confirmed the improvement in learning.
Full Text



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